Nature's Boon

Nature's Boon
LevelCantrip Casting Time1 bonus action RangeTouch
AoESingle Duration1 minute
SchoolNature ComponentsV, S, M (a club or a staff)
ClassesGeomancer

The wood of a club or staff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of STR for the Attack and Damage Rolls of melee attacks using that weapon, and the weapon's damage dice becomes a d8. The weapon also becomes magickal, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.

At 5th Level. You can cast this spell on any melee weapon made of wood. Additionally, as an action, you can make a melee spell attack against a target within reach to release the weapon's imbued magick into it. On a hit, the target takes 2d8 + your spellcasting modifier EARTH damage. The spell then ends.

At 11th Level. The damage of the special attack increases by 1d8 (3d8).

At 17th Level. The damage of the special attack increases by 1d8 (4d8).

Instilled with the power of nature.